Published on : May 05, 2017
Albany, New York, May 05, 2017: Rapid advancements in technology have made computer animation available to masses. With the growing popularity of the internet, the demand for animated entertainment has expanded and the preferences of audiences have also changed over the years. The need for high-quality animation in the film industry has increased substantially, which has boosted the market for animation design software. To explore the present scenario of the market and the future growth prospects, a new study titled “Global Animation Design Software Market 2017-2021” has been broadcasted to the archive of Market Research Hub (MRH). As per the key findings of the report, the demand and use of animation design software have evolved since many years and is expected to acquire remarkable growth in the coming years.
Geographically, the report majorly highlights the market trends, drivers and opportunities for the key players operating in the major regions, such as Americas, EMEA and APAC. Key leading countries highlighted in this study include China, U.S., Japan and U.K. This study further also presents a detailed analysis of the market by end-user which includes media, entertainment industry and gaming industry. Nowadays, increased use of animation design in movies and video games are considered as one of the major drivers for the market growth. According to the analyst’s estimations, during the period 2017 to 2021 the global animation and design software market will grow at a robust CAGR of 16.12%.
The report starts by presenting a brief market overview of animation design software along with its segmentation by its end-users. Animation design software considered as one the innovative ways in exercising one’s thoughts, engaging target audiences and promoting businesses. This software generally consists of customizable characters, which can be dragged or dropped, pre-defined sets, libraries of animations and automatic lip-synching. As per the findings, owing to the advanced graphics, quicker interpretation of frames compared to 2D and animation techniques, the demand for the 3D movies and games are rising severely. It has been also analyzed by the study that the segment of the population, which falls in the age group of 15-30 years, is largely engaged in playing video games on the Internet or offline, therefore game developers use this animation software to create close to real-life animations and graphics.
Moreover, the research highlights the market dynamics which includes drivers, trends and challenges. One of the latest trends gaining momentum in the global animation design software market is the rise in virtual reality (VR) animations. Additionally, the growth of french animation industry, rise of co-productions with Asian countries are also major trends gaining traction in the market.
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In the later part, the competitive scenario is also highlighted which includes the major details of key vendors present in the market. They are Autodesk, Adobe and Corel Corporation. Also, some other prominent vendors in the market are Corus Entertainment, Pixologic, EIAS3D, NewTek, SideFX, The foundry Visionmongers, Xara Group, Luxion and others.
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